
How to Write Adventure Modules that Don't Suck
Goodman Games
$29.99 + $9.99 shipping · or same-day in San Antonio
Checking available quantity…
Sold by The Gamers Den MN · Cambridge — delivered by Jockey courier Arrives Wed, Nov 4 – Tue, Nov 10
$29.99 shelf price + estimated tax + the shipping or courier fee for the choice you make, shown in full before you pay.
Shop multiple stores. Pay one delivery fee.
- Item
- Deliver to
- Delivery
- Total
Review your total before paying securely.
Over the last 15 years, Goodman Games has established a reputation for publishing some of the best adventure modules in the industry. Now we present our advice on how you can write great adventures! This compilation of articles is authored by two dozen of the industry's best-known adventure writers. Each article gives a different perspective on how to write adventure modules that don't suck, written by authors with decades of experience and prominent published credits. By the time you're done reading this book, you'll be on the path to designing great adventure modules on your own. Whether you're an experienced writer or an aspiring novice, you'll find something of value in this book!
Availability verified during our latest store check. If the item isn't on the shelf when we get there, the order is cancelled and you are refunded in full.















