Jockey DeliverySame-day in San Antonio · Ships to the lower 48
MONSTER MATCH
In Stock

MONSTER MATCH

Asmodee

$16.99 + $9.99 shipping · or same-day in San Antonio

Ship to home, or same-day in San Antonio

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Sold by Toys 2 Learn · San Juan — delivered by Jockey courier Arrives Thu, Nov 5 – Thu, Nov 12

$16.99 shelf price + estimated tax + the shipping or courier fee for the choice you make, shown in full before you pay.

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From a local shelf to your door: we buy it from a San Antonio store at the shelf price, then ship it anywhere in the lower 48 or send a courier the same day in San Antonio.

Monster Match is a fast-paced matching game that puts players' observation and reflexes to the test. The goal is to be the quickest player to spot and claim cute, donut-stealing monsters based on what you roll on the dice. Here is how to set up and play the game: 1. Game Setup Lay out the monsters: Shuffle the deck of monster cards and deal 10 cards face-up in the center of the table so everyone can see them. Leave the remaining deck face-down nearby. Set up the tower: Assemble the Monster Tower and place it where everyone can reach it. Get the dice ready: Keep the two specialized monster dice nearby. 2. How to Play The game is played in simultaneous, fast-paced rounds: Roll the Dice: On your turn, take the two dice and drop them down into the top of the Monster Tower . One die will reveal a number (e.g., 0, 1, 2, 3...) and the other will reveal a body part (e.g., eyes, arms, legs). The Race is On: As soon as the dice land, all players search simultaneously . Look at the 10 face-up cards to find a monster that has that exact number of that specific body part (for example, a monster with exactly three arms or zero eyes ). Slap a Match: The first person to spot a match must quickly place their finger on the card . Fact-Check: The other players check the card. If the match is correct, that player takes the card and keeps it in their personal scoring pile. No Matches? If the dice roll a combination that does not match any of the 10 face-up monsters, players race to slap the "No Match" token or standard deck pile. The fastest player gets to draw a card directly from the deck as a reward. After a no-match round, you add new cards to the table to refresh the options. Refill the Table: Before rolling again, refill the center layout back up to 10 face-up monster cards from the main deck. The next player then rolls the dice. 🏆 Winning the Game The game continues until the main deck runs out and all the cards on the table are cleared. Everyone counts up the total number of mon

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