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His Majesty The Worm
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His Majesty The Worm

Exalted Funeral Press

$60.00 + $9.99 shipping · or same-day in San Antonio

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Sold by Boardlandia Appleton · Appleton — delivered by Jockey courier Arrives Wed, Nov 4 – Tue, Nov 10

$60.00 shelf price + estimated tax + the shipping or courier fee for the choice you make, shown in full before you pay.

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From a local shelf to your door: we buy it from a San Antonio store at the shelf price, then ship it anywhere in the lower 48 or send a courier the same day in San Antonio.

The forest's thickness is lessening, with room for paths of turned earth, rectangular pits, a whiteness as of mushrooms peeping from the ground. With horror we see from the thirteenth tarot that the underbrush is fertilized with half-withered corpses and fleshless bones. "Why, where have you brought me, Fool? This is a cemetery!" And the Fool says, pointing to the invertebrate fauna feeding in the graves: "Here a monarchy reigns, mightier than you..." His Majesty the Worm Bursts Forth from the Underworld! What is His Majesty the Worm? His Majesty the Worm is a new-school game with old-school sensibilities : a classic megadungeon experience given fresh life through a focus on the mundanities and small moments of daily life inside the dungeon. His Majesty the Worm is a tabletop roleplaying game designed for dungeon crawling written by Josh McCrowell and published by Exalted Funeral. The Game Master is given tools to create a megadungeon called the Underworld. The players create adventurers to explore the Underworld in pursuit of their personal quests. Tarot cards are used as a randomizing element. Food , hunger , light , and inventory management are central to play and actually fun. Tarot cards are used to create an action-packed combat system that ensures that all players have interesting choices every minute of combat: no downtime! The game has robust procedures . Characters adventure in the Underworld, rest in roleplaying-driven camping scenes, and plot long-term schemes in the City at the center of the Wide World. The relationships between companions, called Bonds , powers the rest and recovery mechanic of the game. Roleplaying drives the game forward. Everything You Need to Play (Just Add a Tarot Deck!) The game is intended for a traditional setup between a single GM and 3-6 players. It emphasizes long-term, Metroidvania-like play. The book is 404 pages long, split up over 10 chapters and 5 appendices. The print edition is silver foil stamped and has a ribbon boo

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